PORTFOLIO
big programs
ESCHVR
A virtual reality puzzle game with non-Euclidean environments.
Features novel techniques for non-Euclidean rendering & physics that are compatible with the weird quirks of VR.
Also features lasers, portals, and walking on walls.
Created in Unreal Engine 4 .
Features novel techniques for non-Euclidean rendering & physics that are compatible with the weird quirks of VR.
Also features lasers, portals, and walking on walls.
Created in Unreal Engine 4 .
Node Code
A node-based visual coding environment for GPU shaders.
Features an infinite canvas, type inference, a custom WebGL transpiler, and 80+ different nodes.
Written entirely from scratch in JavaScript/HTML/CSS.
Features an infinite canvas, type inference, a custom WebGL transpiler, and 80+ different nodes.
Written entirely from scratch in JavaScript/HTML/CSS.